Monday, April 23, 2012

DoA Mk.III

So, after a mediocre finish at MooFool with the Ravens (15th/26) with 2 Wins/ 3 Losses. Got a Win against Necrons and Orks and lost to Grey Knights, Tau and got Gypsied by Sisters (Thanks Lenny!). After this poor result I have decided to put the Ravens away for the time being, mainly breaking them out for events that use the Highlander Format (Funwagon Ho!).

So after MooFool I decided to go back to what I originally played when the 'Dex was first released, DoA. DoA style lists have always been a favourite of mine as I just love the idea of 30-40 marines bouncing across the field to engage in Close Combat with the enemy. I also have another love that will be reflected in this army, my love for all things Pre-Heresy. The army will take a while to get and paint up but it will be something I can hopefully be proud of.

The basic idea of the list revolves around Astorath the Grim and 40 Assault Marines forming the core of the army. The list originally started out with 50 marines but has now since been reduced to 40 for the purposes of adding some much needed Devastators to crack open enemy transports and vehicles that would tear my marines up. Astorath, while being a pretty good beatstick in combat has some great army buffing abilities that he brings along for the relatively cheap price of 220 points. With Astorath in the army, every unit that suffers from The Red Thirst now receives it on a roll of a 1,2 or 3 instead of just a 1. In a recent test game last Thursday against Grey Knights, my whole army bar Astorath's squad became fearless and got furious charge. Fearless Devastators are Class!

The list as it stands at the moments looks like this:

Astorath the Grim 220pts

Librarian w/ Jump Pack, Shield, Blood Lance 125pts

Sanguinary Priest w/ Jump Pack 75pts

Sanguinary Priest w/ Jump Pack 75pts

Sanguinary Priest 50pts

10 Assault Marines w/ 2 Meltaguns, Power Fist 235pts

10 Assault Marines w/ 2 Meltaguns, Power Fist 235pts

10 Assault Marines w/ 2 Meltaguns, Power Fist 235pts

10 Assault Marines w/ 2 Meltaguns 210pts

5 Devastators w/ 4 Missile Launchers 130pts

5 Devastators w/ 4 Missile Launchers 130pts

5 Devastators w/ 4 Missile Launchers 130pts


So far the addition of Devastators has helped greatly where in the test game on Thursday they knocked out a Vindicare, 2 Razorbacks, a Storm Raven, Death Cult Deathstar blob, Psyflame Dreadnought and an Inquisitor. Without the Devastators in the game I think the game would have been a completely different story with all those extra units floating about.

Really happy with the list at the moment but need to get a good few more games in to see what it's really like.